Virtual learning activities for preschoolers: 20 Preschool Distance Learning Activities

Опубликовано: March 31, 2023 в 8:29 am

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Категории: Miscellaneous

20 Preschool Distance Learning Activities

At-home learning can be super simple when it comes to kindergarten and preschool! We’ve been doing learning at home for years and on a budget too! Although our learning at home activities have moved beyond preschool math, letters, and fine motor play to include early elementary science and STEM, we still have amazing educational resources for distance learning or homeschooling! I decided to put together 20 of my best distance learning tips and ideas to get you started.

FUN AND EASY DISTANCE LEARNING ACTIVITIES FOR PRESCHOOLERS

LEARNING AT HOME

We started playing and learning at home together seven years ago! I have a few collections of very early learning activities you can check out below. You’ll notice that my photography has improved over the years, but the ideas are incredibly fun and simple to do with your kiddos.

You can see one of our very first science activities (2013) right here!

From math to letters to fine motor skills to science and beyond! If you find yourself distance learning now and into the future with homeschooling, our resources will make it fun and easy for you to get started and keep the momentum rolling!

Of course, you can supplement basic worksheets with hands-on play to really solidify these basic learning concepts that are so important for our preschoolers. You can check out our ever growing collection of FREE printable activities here.

  • Early Learning Fine Motor Activities
  • Early Learning Alphabet Activities
  • Early Learning Math Activities
  • Early Learning Science Activities

EASY DISTANCE LEARNING TIPS FOR YOU!

You can grab this super handy distance learning tips pack to keep for a handy reference!  Come up with a new and simple idea each day the kids will love!

Download your FREE distance learning tips

PRESCHOOL ACTIVITIES TO DO AT HOME

1. LOOK FOR LETTERS/NUMBERS

Grab the junk mail and old magazines! Look for each letter of the alphabet or numbers 1-10 or 1-20 and cut them out. Let your kiddo make a collage of letters! Can they spell their name? You can also go on a letter hunt in each room and see how many different ones you can find.

Additionally, this I-spy might be fun to do altogether!

2.

MAKE A NUMBER/LETTER TRACING TRAY

If you don’t want to use a pencil and paper to write or trace letters just yet, you can use a tray covered in salt, cornmeal, rice, or flour. Sand is a non-food option! Kids can use fingers to trace letters through the materials on the tray.

3. BUILD LETTERS/NUMBERS

Use playdough letter mats with more than just playdough! You can use many small items that you already have on hand, including erasers, pompoms, LEGO bricks, stones, coins, and so much more to build letters. You can easily build numbers with loose parts too. 

4. MAKE AN ABC/123 SENSORY BIN

Take letter shapes, scrabble tiles, letter puzzle pieces, etc. and bury them in a sensory bin. You can use any fillers such as rice or sand. Set up a letter wash with warm, soapy water and foam or plastic letters. Alternatively, you can use numbers too.

CHECK OUT: Alphabet Sensory Bin

5. FIVE SENSES FUN

Explore the five senses around the house or classroom! If possible, taste something sweet, salty, or tart like a lemon. Smell different spices, and look for different textures to feel! Think of interesting things you can see and play music together! 

LOOK: 5 Senses Activities

6. POOL NOODLE LETTER BLOCKS

Cut pool noodles into chunks that will stack well. Using a permanent marker, write a letter or number on each piece. Kids can stack letters and string numbers onto a rope! Place them around the room and go on a hunt. Check out our ABC pool noodle blocks here. Why not make numbers too!

7. COUNTING WALK

Take this walk inside or outside and pick something to count together! Forks in the drawer, stuffed animals on the bed, flowers around the mailbox, cars on the street are all great items to count. Look at house numbers.

8. HOMEMADE PUZZLES

Dig into the cardboard recycling bin! Grab cereal, granola bar, fruit snack, cracker boxes, and the like! Cut the fronts off the boxes and then cut the front into simple puzzle pieces. Have the kiddos reassemble the box fronts. If you are working on scissor skills, have your kiddos help. See our puzzles here.

LOOK: Preschool Puzzle Activities

9. RULERS AND CLOTHESPINS

All you need is a ruler and a dozen clothespins. Number them 1-12. Have your kiddo clip the clothespins to the correct number on the ruler! Grab a measuring tape to add more numbers!

10. MAKE A TREASURE HUNT

Add a roll of pennies to a sensory bin or sandbox! Kids will love the treasure hunt, and then they can count the pennies for you after! You can also add a piggy bank for practicing fine motor skills too. Penny hunts sensory bin here.

11. MEASURE THINGS

Try non-standard measurement with any item that you have multiples of that are the same size such as paper clips, blocks, or building bricks. Trace your hands and feet on paper and measure them! What else can you measure?

12. GO ON A SHAPE HUNT OR MAKE SHAPES

How many things are square in your house? How about circles, triangles, or rectangles? Shapes are everywhere! Head outside and look for shapes in the neighborhood.

  • Make Shapes with Popsicle sticks
  • Shape sensory play

Download this FREE Shape Hunt printable too!

13. ADD A BOOK

Anytime you can pair an early learning activity with a book! Even if it’s not a letter, shape, or number theme book, you can hunt for shapes, ABC’s, or 123’s. Count what’s on the page or go on a shape hunt. Look for letter sounds.

CHECK OUT: 30 Preschool Books & Book Activities

14. PLAY A MATH GAME

Who can fill the cup the fastest or who can get to 20, 50, 100 the fastest? All you need is dice, cups, and the same size small objects. Roll the dice and add the correct number of items to the cart. Work together or race each other!

15. BAKE TOGETHER

Explore the tasty side of math (and science) and bake a recipe together. Show off those measuring cups and spoons! Have your kiddo help you add the right amounts to the bowl. Why not make bread in a bag?

16.

PLAY WITH MEASURING CUPS

Add measuring cups and spoons to a sensory bin. Also, add bowls for filling. Discover how many quarter cups fill a whole cup. Kids love scooping, pouring, and of course dumping. Try water, rice, or sand!

17. TAKE A TASTE TEST

Set up a taste test for the five senses with a variety of apples! Explore the taste of different varieties, listen for the crunch, smell the scent, notice the skin color, feel the shape and different parts! Discover your favorite apple too!

LOOK: Apple Taste Test Activity

18. TRY COLOR MIXING

Fill ice trays with water and add red, blue, and yellow food coloring. When frozen, remove the ice cubes and place a yellow and blue in a cup. In another cup, add a red and a yellow, and in a third cup, add a red and blue ice cube. Watch what happens! See our icy color mixing here.

19. SALT AND GLUE

Combine science, art, and literacy for fun STEAM! First, write your kid’s name in large letters on heavy paper. Then trace the letters with white school glue. Next, sprinkle salt on the glue, shake off excess, and let it dry. Once dry, drip food coloring mixed with water onto the letters and watch what happens!

Also, try numbers and shapes!

LOOK: Salt Painting

20. GRAB A MAGNIFYING GLASS

Grab a magnifying glass and look at things more closely. What can you look at more closely? Shells, seeds, leaves, bark, insides of fruits like peppers, etc. There are so many possibilities! You can simply send the kids out in the yard with a magnifying glass and see what they discover!

How about veggie scraps from dinner prep? Cut open a pepper and look at the insides up close! Here I set up a tray with a pumpkin.

21. HOMEMADE PLAYDOUGH

Explore different textures by making homemade playdough. Click here for fun and easy playdough recipes.

  • Foam Dough
  • Super Soft Playdough
  • Kool Aid Playdough
  • No-Cook Playdough

22.

ENJOY A SENSORY BIN

There are tons of sensory bin fillers to try that are both food and non-food items. Click here to learn more about sensory bins.

Favorites fillers include rice, dried beans, sand, aquarium gravel, pompoms, dry pasta, cereal, and of course, water!

Simple scoops, tongs, and other kitchen utensils are great additions.

FUN TIP: Many of these activities include fine motor skills! Whenever possible add kid-friendly tongs, eyedroppers, straws, etc. This will help encourage hand strengthening and finger dexterity!

23. GO ON A SCAVENGER HUNT

Get out and get moving, looking, and searching, a scavenger hunt builds quite a few skills too! Find a free pack of scavenger hunts here.

24. ADD SIMPLE SCIENCE

Simple science at home is super fun with young kids! I know because we started with these activities and more when my son was three! You can read about all our favorites here and generally they only use items you have on hand or can get cheaply.

LOOK: Science Activities For Preschoolers

  • Baking Soda, vinegar and cookie cutters.
  • Oobleck with cornstarch and water.
  • Melting ice with warm water.

AND WHEN IN DOUBT…

Sometimes it is perfectly fine to:

  • Snuggle up and read a book together!
  • Play a board game together! See our favorite games here.
  • Go on a nature walk and talk about the world around you!
  • Paint a picture or two.  

Grab our always “growing” Early Learning Pack here!

 

MORE FUN THINGS TO DO AT HOME

  • 25 Things To Do Outside
  • Easy Science Experiments To Do At Home
  • Candy Science Experiments
  • Science In A Jar
  • Food Activities For Kids
  • Virtual Field Trip Ideas To Go On An Adventure
  • Fantastic Math Worksheets For Kids
  • Fun Printable Activities For Kids

Distance Learning Idea List for Preschool, Pre-K, and Kindergarten

Distance learning can be very overwhelming because it’s something new for our little learners.   They have traded in a brightly-colored classroom for a computer screen as a platform to interact with their teacher and classmates.  As an educator, there is new technology to learn, and how do you even teach your students over video?  It can be super overwhelming and stressful, I know.  But the worst part is that it looks like this is going to last for the rest of the school year.

First, take a breath; you can do this.  Next, think about what things or activities your students LOVE doing at circle time or small group.  Many of those special activities can be done on a video conference, but it may just look a bit different.   It will be more challenging to keep their attention.  You may be nervous because families are watching too.  Don’t despair; you CAN do this, and it WILL get easier each time for both you and your students.  Check out this post with all FREE distance learning visuals and management tips. 

This post is all about the ACTIVITIES you can do.  Many of them, I’m guessing, you did during your circle time or small group in your real classroom!  Now you can do these on a video conference like Zoom or just make a video of yourself doing a circle time (just imagine the students are answering you back).

Before I tell you the list, please remember to still make a mini-lesson plan, even if you sketch it on a Post-It note.  This will help you make sure you have your materials next to you, so you are well-prepared.  Just like regular teaching, when we plan with intention, it is higher quality instruction for your students when you are prepared!  And teacher friends, you can still use printable games, which are great visuals for our little learners too.

Grab the FREEBIE by entering your email in the box at the bottom of this post. This post contains affiliate links which means I earn a tiny commission when you use my links at no cost to you.

Let’s get to it! I just made the printable images so you can save them to your phone if you would like.

Your lesson plans can be super simple, but please make some plans!  You can even print these four to a page.

>>Grab the FREEBIE by entering your email in the box below!<<

 

I hope this list helps as we all switch to teaching remotely and virtually.    If you have a tip, trick, or suggestion that you have found to be helpful, please share and tag me in the Pocket of Preschool Facebook Group.  We are all in this together, friends.

If you want to send home activities for your families to do, check out the links below.  You can send these via email or on a secure school site.

If you need management tips, FREEBIES, tricks, and my Zoom tech secrets, click the photo below!

If you are able to make Home Learning Bags, check out this post for ideas!

Filed Under: Preschool Tagged With: distant learning, zoom

review of the Russian market — Education on vc.ru

We tell you how the market for educational VR content for schools works and what educational programs teachers can already use with access to virtual reality helmets.

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Based on the analysis of Google search results, we compiled a list of applications and tested them. The main focus is on domestic developments, although we will also talk about some foreign programs.

Artem Ganzha

When it comes to VR in education, it is necessary to draw a clear line between virtual reality education and virtual reality education . In the first case, VR is not an end in itself, it is only an additional tool for teaching a subject, the same as a textbook, interactive whiteboard or mobile application. In the second case, children acquire a new skill in working with technology: they learn 3D modeling, programming, system administration, user interface design, etc. and use platforms such as Unity, Unreal Engine, etc. We are talking about the first type of virtual reality use .

Educational content can be divided into 3 types:

  • 360 degree video,

  • platforms and platforms,

  • interactive programs.

360 video

The simplest thing a teacher can use in a classroom is various 360-degree videos. Such systems interact with virtual reality glasses and convert 2D images and videos into 3D, creating enveloping images. For example, if a geography class talks about Machu Picchu, children can “be” in Peru by wearing a virtual reality helmet. So, ready-made lessons have already been developed using such videos, for example, complete with a set for virtual reality ClassVR. Another example is the My Way VR platform, where you can download about fifty high-quality videos.

It is now increasingly being said that using VR technologies to watch 360-degree videos is not the same as entering a virtual environment, and such videos are not considered full-fledged VR, even despite the immersion effect (immersion) they provide.

Platforms and platforms

A virtual educational environment is created in real time, where participants in the educational process are simultaneously immersed in VR. These can be virtual lectures and workshops on platforms such as Rumii, EngageVR, Anyland, NeosVR, High Fidelity or Bigscreen. Altspace and Vtime platforms provide ample opportunities, for example, for the practice of foreign languages.

The advantage of such platforms is the possibility of interactive and collaborative learning. For example, in an English class, you can have a virtual barbecue with the whole class, discovering a new format for working in groups.

Interactive educational products

This type of educational content is a relatively self-contained and complete development, ready to use in class or as homework. Examples include Apollo 11 VR, The VR Museum of Fine Art, the famous game InMind-2, or the anatomy apps Human Anatomy VR and 3D Organon Anatomy. An interesting development was the Virtual Speech business English online course, which is a hybrid project of a traditional online course and practice in virtual reality.

Different types of content can be combined within one educational platform, as is done in the RedboxVR ready-made set for schools.

By purchasing this set, the user receives a set of devices with access to Google Expeditions, which includes 360 videos, AR content with specially designed lessons, access to the MEL Science program, as well as real-time English lessons on the Rumii platform.

Educational VR products of Russian companies for schools

In the domestic market, a number of companies develop educational VR content. Among them are VR-Professionals, Cerevrum, Zarnitsa, PraxisVR, SIKE, FSA, Yode, VRConcept and others. Their developments are focused on creating business solutions and corporate training.

Here is a list of applications that can be built into the school curriculum in the near future (taking into account the different degree of product readiness).

STEM games + FEFU NTI Center

Product: VR Chemistry LAB

Virtual chemistry laboratory. In addition to it, a set of methodological materials has been developed, a system for tracking the actions of each user is provided. New labs can be created by the teacher without the involvement of an IT specialist. 5 pilot modules have been conducted, more than 20 classes for grades 8-9 are ready.

ModumLab + NTI Center FEFU

Product: Virtual Physical Laboratory

VR-experiences, which are part of a holistic course in preparation for the OGE in physics, in particular, the solution of task No. 13. In addition to the main material of the lesson, a theory is given with a demonstration of experience. At the end, students discuss the correct option and the difficulties in completing the task. The teacher acts as a moderator. In the next lesson, for consolidation, a task is given without prompts, if necessary, a repeated theory.

MEL Science

Product: MEL Chemistry VR

A system of virtual reality lessons that allow you to visualize complex material on various topics. The duration of the lessons is 3-7 minutes, so they are easily integrated into the course of the school lesson. The developers claim that virtual experiences correlate with the school curriculum in chemistry and contribute to a deeper assimilation of the material.

Visual Science

Product: Biological Imaging

The company is engaged in imaging, communication and education in the field of science, pharmaceuticals, medicine and other high-tech fields. Educational projects include VR animation of viruses, a series of educational posters with augmented reality, and interactive applications. Main advantages: scientific accuracy, methodological accuracy and high quality content.

Digital Media Lab

Product: Interactive Museum of Military History

Thanks to the use of augmented reality technology for each exhibit (as a rule, these are combinations of physical models of battles, armaments, weapons, and other types of exhibits), the museum becomes interesting for a modern schoolchild. Also, within the framework of the Digital Media laboratory, a framework has been developed for creating educational laboratories in virtual reality.

Luden.io

Product: Educational games

Interactive VR visualizations (eg InMind, InCell) to promote knowledge about the human body to a wide audience. Emphasis on the positive emotional response of the student and the pleasure of the educational process. Content is adapted for a wide range of VR platforms.

Physicon

Product: Series of VR experiences in physics, stereometry and social science

Educational environment for conducting classes in schools using VR/AR technologies. At this stage, a small series of individual VR experiences in physics and social science is ready. The chemistry laboratory and math lessons are still at the initial stage of development. The authors of the educational content argue that tasks in virtual reality can be integrated into the classroom system: teachers will receive full-fledged methodological complexes in selected subjects, primarily the natural science cycle.

HRVR Academy

Product: Dialogue simulator for school English lessons

Development of English lessons for elementary levels. The platform consists of modular educational simulations in virtual reality with an AI system for providing feedback on learning outcomes and a web portal with standard LMS functions. Methodically verified conversational scripts built into the platform form a complete educational product applicable for the practice of speaking in English classes in schools

Terra-Tech

Product: Atlas VR

Virtual space for modeling both natural and man-made objects, as well as processes and phenomena. The software package is based on the use of satellite images and a digital elevation model. It is possible to both demonstrate the view of various landscapes, the data of which has already been loaded, and create a VR presentation of your content, provided that the teacher is familiar with the GIS system. The product has already been piloted in the Sirius camp and one of the Moscow schools as a tool in project activities.

Rubius

Product: OBJ virtual class

Learning the basics of life safety through practical training in virtual and augmented reality and visualization of hidden parameters. The main advantages of the platform are safety, as well as the possibility of conducting and practicing practical exercises without equipment and consumables. It is planned to create a digital school textbook on life safety using virtual reality technologies.

Altair VR

Product: Educational films

Educational films 360 on various topics. The catalog of films includes more than 30 items on different topics, in different formats and for different ages. For example, a 3D film about the life of viruses or filming of protected areas of Kamchatka with informational comments. The duration of the films is from 3 to 50 minutes.

KTS

Product: Smart Education

The Krasnoyarsk company KTS develops software for learning English. Paying special attention to the methodology of teaching foreign languages, the development team focuses on conversational practice using a graph system. It is planned to develop several scenarios for levels from beginner to intermediate-advanced level.

Virtual Spaces

Product: AR VR Molecules Editor

The mobile application is designed to visualize the spatial 3D representation of molecules of organic and inorganic compounds in a school chemistry course using virtual reality glasses like Google CardBoard.

Students can construct models of molecules with single, double and triple bonds, as well as create models of cyclic compounds. When pointing the camera of a mobile device at a chemical formula printed on a sheet of paper, the student will be able to observe and study the 3D representation of the corresponding molecule in augmented reality. The AR mode in the app is based on the Bring Your Own Device (BYOD) approach. Students use their smartphones or tablets in class.

Create

Product: TvoriVfi

With the app, children learn how to create movies, cartoons and animations, developing storytelling, directing and design skills. Despite the bright design of the program and the game form of learning, this application should be considered primarily a tool for work and creativity.

Science Workshop

Product: Virtual and Augmented Reality Lab

Specialized experts methodically and meaningfully developed and then implemented in software form content in augmented (for tablets) and virtual (for helmets) for the following training courses:

  • “Cell Biology”,
  • “Symmetry of molecules and crystals”,
  • “Stereometry – Sections of Polyhedra”,
  • “The human brain”.

All classes are coordinated with the main school educational program, it is planned to expand programs and deepen content, including programs for preparing for the Unified State Examination.

Terminals

VR applications have become a daily routine in many schools in the US, Canada, Singapore, UAE, and China. Despite the barriers to the entry of VR/AR technologies into Russian educational institutions, interest in new technologies is constantly growing both among teachers and, of course, among the students themselves.

The advantages of using virtual reality in the classroom include the effects of presence and immersion, focusing, interactivity, etc. Despite the fact that many people still associate virtual reality with an expensive toy designed for a wow effect, there is a growing number of studies confirming the educational value methodologically verified VR developments.

Author: Yulia Khukalenko, Ph.D. , researcher at the FEFU NTI Competence Center for VR/AR

A new educational tool: interactive virtual worlds

Learning can be more interesting than movies and computer games, because the students themselves become participants in plots in virtual space. Moreover, there you can “touch” the drawn objects, interact with them. This is a new dimension, the possibilities of which are told by the Skolkovo resident, the Visionero company.

Visionero Company

Blogs

In the fall of 2021, China banned tutoring and additional classes in the school curriculum. The excitement around preparing for graduation and entering the university was so overwhelming that the children worked in an emergency, in 2-3 shifts every day. High competition, first in the educational, then in the labor market, forced the Chinese to give all their best throughout the entire distance. The pressure is felt even by elementary school students, further the requirements grow and reach a peak in decisive exams.

There is no such obsession with education in Russia. But most parents, of course, want their children to have a good start in life. And many high school students themselves understand that you need to push yourself if you want to achieve something worthwhile. Therefore, about 76% of schoolchildren in their senior classes study with tutors. According to statistics, about the same number feel tired.

However, the most diligent cramming no longer guarantees. The Internet has changed not only access to knowledge, but the very paradigm of knowledge. Now there is no need to memorize blocks of information. On the contrary, it is even better not to do this, because in real adult life, any industry is updated in a year or two. The skills of searching for up-to-date information, its verification, and comparison are necessary. Analytical abilities and techniques will not appear even if the student memorizes Wikipedia.

Continuing education is becoming a meta-trend. It solves the problem of rapid obsolescence of data and methods, helps professionals stay at the forefront of their industries, develop companies faster than the market, and earn more on their own. This suits everyone, only it is difficult for adults to overcome the negative attitude to learning, which many develop at school. It is still possible to pass final and entrance exams “through I can’t” – but no one wants to live in stress all the time.

Therefore, engaging and effective ways of teaching children do not just help improve grades or win prizes in school competitions. They lay a fundamentally different foundation, retain children’s curiosity, craving for experiments and discoveries.

Virtual technologies in education

The definition of “virtual reality” is too general and incomplete, a small dictionary is needed here. Distinguish:

  • VR (virtual reality) – virtual reality. Volumetric graphic world in which the user can look around, move, move. It’s like a 3D game.
  • AR (augmented reality) – augmented reality. The virtual world is placed in the real one. Volumetric pictures complement what we see around. For example, if you look at the street “through a smartphone”, there will be a live broadcast of houses, cars, passers-by on the screen, but arrows, explanations, Pokemon, any graphics will appear on top of them.
  • MR (mixed reality) — mixed or hybrid reality. Distinguished by the interaction of real and drawn objects. The user seems to become a full member of the computer game, along with virtual characters. At the same time, it does not go separately on the screen, but imperceptibly intersects with the real world.

The last term in this series that is important specifically for learning is immersive environment . This name was given to the use of MR, as well as other types of virtual reality to involve students in the learning process. The effect is achieved through interactivity, that is, the ability to interact with virtual objects.

The beauty of the solution is that the subject area is almost irrelevant. It could be a chemistry class. Students mix reagents in painted test tubes and flasks, conduct complex experiments without any risk (and at the same time without the cost of a chemistry room with special equipment).

Or, in a history lesson, the class becomes a participant in the battle, sees everything with their own eyes, perhaps even takes part. Instead of a boring paragraph on geography, you can go on a trip, sail the seas, climb mountains. Learn biology along the way by observing animals in their natural habitat. Fly with birds, help them build nests and raise chicks. Listen to the poems of poets in their personal performance, live literary works side by side with the heroes of novels. Even in physical education, golf, beach volleyball in winter, mountain skiing in summer, parachuting, diving, rock climbing are available – everything is breathtakingly similar to the real thing, only it is absolutely safe, you don’t need to go anywhere and buy equipment.

Such lessons are incomparably better remembered, they provide multi-channel deep immersion. And what is especially important is that the guys will not have to be persuaded to work out for another half an hour. After all, this is a show, an attraction with vivid adventures that are even better than computer games. More precisely, it becomes possible to use a game format and virtual interactive graphics to implement a learning scenario.

It should be added that a realistic picture and the ability to take part in a virtual story and interact with drawn objects are only part of the technology. Front-end, in the language of developers. Behind the graphic facade lies the second part, which is also important. The role of the back-end in immersive learning is played by the collection and processing of data.

Searching for talents on a child’s digital footprint

One example of virtual reality learning will be the Visionero multimedia room at the Center for the Development of Gifted Children (GDC) in Kaliningrad, which is scheduled to open on December 1 this year.

ERC has been operating since 2013. It has 120 teachers and 80 educators for thousands of children from 22 physics and mathematics and 15 linguistic schools in the Kaliningrad region. Classes at the Center for the Development of Gifted Children were unusual before. Compulsory lessons in the first half of the day, creative circles, intellectual games, trainings, research, educational projects, communication with guests in the afternoon.

The technology will add virtual reality with feedback to education. The innovative stack of technologies, thanks to which the startup received the status of a Skolkovo resident, includes a network of projectors, cameras, and motion sensors.

Children will receive 3D visualization, and teachers and the learning center will receive useful statistics. Digitization works in both directions. In addition to voluminous scenes and scenery, the system creates “digital twins” for each student. Recording all actions, reactions, misses and successes allows you to qualitatively change the approach to evaluating the effectiveness of training.

This is not so much about the assessment of students, but about the adequacy of the choice of certain training courses, difficulty levels and other lesson settings. In some cases, parents insist on the realization of their ideas about the future of the child, and he might prefer a different direction. If a student is bored, it will show in their digital footprint. With a few simple experiments, you can pick up other training programs that will ignite enthusiasm and help reveal talent.

Every child can become a genius, but not everyone has the opportunity to do it in real life. Virtual reality with digital analytics of the educational process paradoxically becomes closer to real wishes and opportunities than conventional learning formats.

“We do not just show beautiful three-dimensional pictures, this is not a new format of illustrations for old textbooks. Virtual reality allows you to achieve immersion, and interactive includes other mechanisms of cognition. Just like in the real world.

The main thing that immersive rooms provide is the opportunity to try on something new, to try, to touch. It is also much more economical than real objects, completely safe and very easy to scale. Therefore, we are full of optimism about the prospects for a new format of education. We already have the first results, then it’s a matter of technique” – Andrey Lysenko, founder of Visionero

Activity monitoring is provided not only for students, but also for teachers, even for the training courses themselves. Complete objectivity, all indicators are visible in tables and graphs. It is immediately clear what and who works well, where there are problems or difficulties.

Education of the future

It seems that we are on the verge of major changes in education. The first single projects pave the way. Then the technology will be introduced more and more often, and after a while it will become a new standard. Now it’s hard to imagine how we lived without smartphones or computers. Perhaps, in 10 years, the idea of ​​studying without virtual reality will seem strange.

Get a glimpse of the benefits of immersive learning in a 4D cinema. But even there there are no users, only viewers. In some theaters, smells, even tactile sensations, are added to the kinesthetic experience. For example, during a movie show about dolphins, viewers can smell sea water and spray. But passive observation of an arbitrarily realistic cinema loses to interactive involvement.

An immersive scenario allows you not only to watch, but to act. Touch game items, use them. Influence the course of the plot, and at the same time with other participants. Strictly speaking, this is what is more like a real virtual reality.